﻿pm_banner_infantry = {
	texture = "gfx/interface/icons/production_method_icons/irregular_infantry.dds"
    unlocking_technologies = {
		id_banner_army
	}
	building_modifiers = {
		workforce_scaled = {
		}

		level_scaled = {
			building_employment_soldiers_add = -970
			building_employment_officers_add = 970
		}

		unscaled = {
			unit_morale_loss_add = 20
		}
	}
	country_modifiers = {
		workforce_scaled = {
			country_army_power_projection_add = 1
		}
	}
}
pm_banner_infantry_conscription = {
	texture = "gfx/interface/icons/production_method_icons/irregular_infantry.dds"
    unlocking_technologies = {
		id_banner_army
	}
	building_modifiers = {
		workforce_scaled = {
		}

		level_scaled = {
			building_employment_soldiers_add = -970
			building_employment_officers_add = 970
		}
		unscaled = {
			unit_morale_loss_add = 15
		}
	}
}
